Journey to the Universe (JTTA) is a role-playing video game developed by A90 Studio.
With a linear storyline, random encounters, turn-based battles, and traditional elements such as hit points and magic points, JTTU plays similarly to other console RPGs. The Judgment Ring, designed to incorporate an element of chance in various outcomes based on the player's skill, is unique to the genre. There are also side-quests and an option for an additional playthrough (or New Game Plus) with the previous game's data saved to allow for completion of the monster library, to attain further collectible items or equipment, and for a statistical side-by-side comparison of the first playthrough.
JTTU uses a turn-based battle system where the player chooses actions from a menu. The list of actions include many basic commands such as Attack, Items, and Escape. Enemies are encountered randomly and are not visible in the submap. Battle commences in a 3D environment modeled after a section of the current location. The characters and enemies stay in their respective positions and only move from their position when executing an attack. The characters are controlled by the player and the enemies are controlled by the CPU.